
Championing accessible design principles.
the goal: dismantle barriers and invite a broader and more inclusive audience.
Designed in Cinema 4D to ignite the senses, with accessibility at its core. From dynamic shadows to tactile zones and interactive learning. every element invites full participation.
SEE. HEAR. FEEL. SMELL. TASTE.
Explore existence.


A specialised learning environment where sensory classes encourage tactile exploration; fostering curiosity, problem-solving, and creativity.


A projection-mapped sand table for visitors to explore. Utilising projection eliminates risk factors, whilst still providing tactile and visual qualities.


Tactile exploration encouraged. A "Do Touch" Policy.

EXISTENCE incorporates sound-absorbing materials to reduce noise levels and create a more comfortable listening environment. For a diversified sensory experience, headphones and musical instruments such as pianos, large-scale guitars, and tambourines are also available.


It may be beneficial for visitors to take a break from a potentially busy exhibition and the sensory stimulation it provides. A smaller, darker section of the exhibition was developed for this purpose.


Visual sensory stimuli.

An optional exploration of new flavours to enhance sensory experience and foster personal growth.
